Welcome to the world of Urde

The world as we know it has ended.

In the near future, Corporations have taken over the Government, dividing the larger cities among the most influential companies. Industrial Giants building walls and skybridges to satellite stations high above their regions to expand their influence upwards.

Powerful Energy Sources called Fold Generators were created to supply these massive cities with the electricity needed to run them. These generators pull radiation from Time-Space Pockets called ‘Folds,’ each fold a world that we don’t understand, a place that was thought to only be myth, a place that remained hidden from us until the first generator exploded.

The devastation was immense, destroying Chicago in its wake. The face of the American Midwest was changed, not just the landscape, but the very fabrics of Time-Space itself. Dangerous Cryptids and Kaiju wander the wastelands left behind, areas where the folds bleed into our world called ‘Ghostwoods’ have mutated people into something different, warring on behalf of the Folds that influenced their change, the Humans that remain Human being changed at a molecular level to have abilities that prior were just science fiction.

The Corporate Governments still hold strong their grip on the Cities that still stand, building them into Technological Hellscapes that value their profits over human life. They hire private agencies to act as their governmental intelligence, security, and police. The value of the working class is viewed cheaper than the technology they mill workers through to run.

This now is our world.


The Urde Game System is a series of Individual Games that not only are balanced against each other, but are meant to be interchangeable to some degree or even able to build off of each other. Each game in the system gives another perspective on the world of Urde and the struggles the people who have survived the Apocalypse.


The setting is a Post-Apocalyptic Oddpunk where survivors face off against Fierce Cryptids, Deadly Invaders, Mutates, and other things that go bump in the night as they try to rebuild their society and defend themselves. Can you survive the night?

Rustbelt is our Flagship Game, introducing players to the setting as Survivors setting up camp and exploring the ruins of society. The first book released, Rustbelt: Ground Zero, highlights individuals that would come to be known as Rift-Scarred, individuals that are mutated by the energy of the Fold called the Void and its sole denizen, the Star Beast. They work towards building a community while trying to stave off those who have fallen to the Star Beast’s gift called The Hive.

Dive into the world of Urde and try to survive the night!

Our Promise

The goal of Infinite Cog Games is to be a Dev Owned and ran Game Co-op providing games that are free of Gen AI and designed for as art and with love.

As more Devs get added on, we will expand beyond just Urde too. We are in our infancy as a studio but have high aspirations of what we want to achieve.

Developers

Rymia Saucher (Lynnaquinn) - Game Design has always been Rymia’s dream. They started creating Rustbelt over a decade ago and watched it build into the world it is now. The other games within the Urde System that Rymia is creating are made from mechanics that felt too big to fit in a separate game so were made into their own.

Rymia is a Non-Binary Individual and a System who loves taking their experiences and building off of them in fantastical ways.

Games Rymia is working on: Rustbelt, Effigy, Project Satellite, Ghostwoods, Derelict, Inviron, and various packets that are compatible within Urde.